> For the complete documentation index, see [llms.txt](https://bloommc.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bloommc.gitbook.io/wiki/plugins/brewery/drinking-and-getting-sober.md).

# Drinking & Getting Sober

**Drinking**

The amount of alcohol inside the brew will be applied to the player when drinking. Depending on the quality of it, that may have different effects.

* The player may not be able to walk normally anymore, he will weave, making it almost impossible to walk straight
* Effects like Blindness, Confusion, Poison, etc. occur
* The chat will be altered depending on drunkenness, many things players write may be incomprehensible and sometimes it seems senseless
* If the alcohol is particularly strong, it may have poisonous effects
* After drinking a lot, there is a chance of vomiting
* When logging off, the player may have difficulties reaching his character, thus some logins shortly after may be denied
* After overdrinking the player may faint (Disconnecting)

#### Getting Sober

After drinking it takes a while until the alcohol is completely gone. During that time the alcohol level is steadily decreasing.&#x20;

* When logging off extremely drunk, it may happen that, if the player logs back in after a while, he may find himself at a completely unknown Place in the middle of nowhere having no idea how he got there.
* But if he logs back in after some hours or the next morning, he will find himself at /home, again without any memories.
* Also if the alcohol was not of the best quality, the player may face some bad type of hangover (slowness and hunger).

{% hint style="success" %}
To get sober without any side effects use the command **/sober**
{% endhint %}

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